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c

文章發表於 : 2009年 7月 25日, 04:08
super
g_godmode 1                     (不死)
i_noweaponlimit 1              (武器可攜數量不限)
i_unnlimitedammo 1           (子彈無限,炸彈仍有限)
i_giveallitems                     (取得所有武器彈藥,但不包括 PAX 系列槍枝)
i_giveitem TACGun_XP     (取得另一版本 PAX)
i_giveitem TACGun_XP_2  (取得Warhead 劇情節尾該把 PAX)
i_giveitem TACGun            (取得戰術核彈)
i_giveitem SniperScope       (取得精準瞄準鏡)
i_giveitem TachticalAttachment    (取得戰術附掛)

Re: c

文章發表於 : 2009年 7月 25日, 04:09
super
ai_IgnorePlayer = 1
i_giveitem TACGun_XP     - Another version of PAX
i_giveitem AVMine       - Anti Vehicle Mine
i_giveitem AssaultScope    - Assault Scope
i_giveitem AY69        - AY69 Micro Machine Gun
i_noweaponlimit=1 - Can carry as many weapons as you want.
i_giveitem Claymore      - Claymore
i_giveitem EMPGrenade     - EMP Grenade
i_giveitem FragGrenade    - Explosive Grenade
i_giveitem FGL40       - FGL40 Automatic Grenade Launcher
i_giveitem FlashbangGrenade  - Flash Grenade
i_giveitem LAMFlashLight   - Flash Light for Pistol
i_giveitem LAMRifleFlashLight - Flash Light for Rifle
i_giveitem GaussRifle     - Gauss Rifle
i_giveitem GrenadeLauncher  - Grenade Launcher Attachment for SCAR and FY71
i_giveitem FY71IncendiaryAmmo - Incendiary Ammo for FY71
i_giveitem LAM        - Lasersight for Pistol
i_giveitem LAMRifle      - Lasersight for Rifles
i_giveitem Hurricane     - Minigun
i_giveitem LAW        - Missile Launcher
i_giveitem TACGun_XP_2    - PAX Plasma Accumulator Cannon
i_giveitem SOCOM       - Pistol
i_giveitem Shotgun      - Shotgun
i_giveitem SOCOMSilencer   - Silencer for Pistol
i_giveitem Silencer      - Silencer for Rifle
i_giveitem SmokeGrenade    - Smoke Grenade
i_giveitem DSG1        - Sniper Rifle
i_giveitem SniperScope    - Sniper Scope
i_giveitem FY71        - Standard Rifle(Korea)
i_giveitem SCAR        - Standard Rifle(US)
i_giveitem SMG        - Submachine Gun
i_giveitem TACGun       - Tac Gun(mini nuke)

Re: c

文章發表於 : 2009年 8月 8日, 17:25
super
i_giveallitems
i_giveitem TACGun_XP
i_giveitem TACGun_XP_2
i_giveitem SniperScope
i_giveitem TachticalAttachment
ai_IgnorePlayer = 1